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#1
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Yes, the car is linked to the haptic device. So, when I move my device the car moves on the ground. Now, in my scene, I have added a cylinder such that it appears as a bump on the ground. I want my car to move over the cylinder like a car moves over a bump. Instead, it passes through it.
I have set collision ON but still it doesn't collide. |
#2
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The command viz.collision(viz.ON) is used to prevent the movement of the viewpoint through objects.
Is the cylinder part of the haptic simulation? If not, the car will follow after the haptic device through the cylinder because they are linked. If you want the car to move in a different way you can disable the link once the car reaches the cylinder and animate it going over. |
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