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			You can specify the mesh name as the optional node parameter when applying the texture/shader. For example: 
		
		
		
		
		
		
		
		
	
	Code: 
	female.texture(tex,node='casual01_f_highpoly.CMFX')  | 
| Tags | 
| 3dsmax, avatar, cal3d, exporting | 
		
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