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#7
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Hi,
what is the best way to get the same state after importing a scene? I made an example similar to "Tutorial: Hierarchical Models". In the first run the level is exported, after that the EXPORT should be changed to False. The print output differs although I import the same level I just exported. Additionally I'm not sure how to get a child Node. I want to access one of the Nodes that are mentioned in the "print scene.getNodeNames()" in the line that is commented out, but don't know how. Code:
import viz
viz.clearcolor(viz.SKYBLUE)
viz.MainView.setPosition([0,1.8,-10])
EXPORT = True
if(EXPORT):
scene = viz.addGroup()
viz.addChild('ground_grass.osgb', parent = scene)
carousel = viz.addChild('carousel.wrl', parent = scene)
pole1 = viz.addChild('pole.wrl',parent=carousel)
pole1.setPosition([2.5,0,0])
horse1 = viz.addChild('horse.wrl',parent=pole1)
print scene.getNodeNames()
print scene.getChildren()
#print scene.getChild('???')
scene.save('example.osgb')
else:
scene = viz.add('example.osgb')
print scene.getNodeNames()
print scene.getChildren()
viz.go()
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