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Here's an example to download.
It is just one tree, made with two crossed polygons and a simple material. When exporting a line appears at the edges of the texture. I believe this is the same problem as with the wall. Some weird alpha thing happens at the edges of the texture. In my opinion it has nothing to do with the polygons, but everything wih the textures. ![]() Can someone take a look at this problem? |
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