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Are you waiting a frame to allow the render node to actually render to the texture? Also, you are not saving the texture to a valid image format. Make sure to add a valid extension to the filename (e.g. test.png, test.jpg, ...).
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Thread | Thread Starter | Forum | Replies | Last Post |
Saving as a WRL | Andrey | Vizard | 6 | 05-15-2008 10:03 AM |
saving the scene | giancamati | Vizard | 1 | 12-21-2006 09:25 AM |
saving the position | poolshark | Vizard | 3 | 09-26-2003 01:57 PM |