![]() |
|
#2
|
|||
|
|||
|
Hi,
Thanks for giving me some time to introspect into the problem! I have solved this problem of mine! For future reference of people who might fall in the same pit, I read this thread - http://forum.worldviz.com/showthread.php?t=1588, which discussed the exact same problem. Aside from correcting the corner coordinates of the Vizwall, I also figured that for making a CAVE-style head-tracking, I will need to either mask the headlink with something like headLink.setMask(viz.LINK_POS), or use the CaveView class, which does similar stuff. I also fixed the lighting problem thus: Code:
mylight = viz.add(viz.LIGHT) mylight.position(1.5, 1.5, 0.5) mylight.direction(1.5, 1.5, -10.0) mylight.spread(180) |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| what is causing (a) slow frame rate and (b) spontaneous NVIDIA stereo off | billjarrold | Vizard | 0 | 07-11-2012 02:25 PM |
| vizcave and quad-buffered stereo | michaelrepucci | Vizard | 7 | 11-29-2011 12:15 PM |
| 8800 ultra stereo driver | Dave | Vizard | 21 | 10-25-2009 11:25 AM |
| Rolling Stereo in a CAVE (Best I can describe it) | shivanangel | Vizard | 2 | 09-04-2009 02:22 PM |
| emagin stereo vision quadro fx 570 | smith11235 | Vizard | 5 | 08-05-2008 01:01 PM |