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#2
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For the original Complete Characters it would be necessary to create morph targets in 3ds Max to move the eyes in Vizard. The Complete Characters HD have built-in eye bones that can be moved.
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blinking, complete character set, eyes, mimicry, movable |
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Thread | Thread Starter | Forum | Replies | Last Post |
making a Complete Character Set character speak | Frank Verberne | Vizard | 4 | 05-25-2012 08:47 PM |
Eyes that keep looking at the mirror | Frank Verberne | Vizard | 3 | 05-13-2008 05:39 AM |