#1
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Saving/Loading data
Hi, I've been wondering what is possible with Vizard to do in the case of saving and loading data?
I've found a post here that shows how to output the keystrokes to a text file, but I'm trying to save things such as what options were selected at a text box, if the player has already "talked" to an avatar, etc. What are the options for this? |
#2
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Here's a link to a tutorial on creating data files. If you have further questions on writing your data to file let me know.
http://www.worldviz.com/vizhelp/Creating_data_files.htm |
#3
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The code is not working for me... I keep getting this error from it:
Quote:
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#4
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This means you have assigned a text object to a variable named open, which conflicts with the built-in Python function. You should rename your text objects to something less generic.
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#5
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The tutorial mentioned above uses the same code and it works, though...
Code:
import viz import time viz.go() subject = viz.input('What is the participant number?') viz.add('duck.cfg').translate(0,0,4) critical_question = viz.add(viz.TEXT3D,'Do you see a duck?',viz.SCREEN) yes = viz.add(viz.TEXT3D, 'Yes!',viz.SCREEN) no = viz.add(viz.TEXT3D, 'No!',viz.SCREEN) critical_question.alignment(viz.TEXT_CENTER_TOP) critical_question.translate(.5,.9) yes.alignment(viz.TEXT_LEFT_TOP) yes.translate(.25,.75) no.alignment(viz.TEXT_LEFT_TOP) no.translate(.75,.75) yes_button = viz.add(viz.BUTTON) yes_button.translate(.22,.71) no_button = viz.add(viz.BUTTON) no_button.translate(.72,.71) start_time = time.time() question_data = open('duck_data','a') def onbutton(obj,state): #Use our starting time variable to find out how much #time has elapsed. elapsed_time = time.time() - start_time #Create string lines to put in the data file, depending on which #button was pushed. if obj == yes_button: data = 'Subject ' + str(subject) + ' saw a duck.' if obj == no_button: data = 'Subject ' + str(subject) + ' did not see a duck.' #Write the data to our file. question_data.write(data) #Flush the internal buffer. question_data.flush() #Close the world. viz.quit() viz.callback(viz.BUTTON_EVENT,onbutton) |
#6
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the problem is not the name of your file, score_data. Somewhere else in your script you have a variable named open. You'll just need to give that a new name
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#7
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Ah yes, I looked around for 'open' and it seems I had forgotten that I had a text object outside of the script so it was on the stage. No wonder I was having so much trouble finding it... thanks for the help!
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#8
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thanks - saved me time
thanks for making this post. it saved me a lot of debugging time!
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