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			I looked through the exported files (xml version), and the vertices there had weights entirely incorrect.  I believe the problem was with the exporter.  I suspect that the cal3d exporter can't handle "editable patch."   
		
		
		
		
		
		
		
		
	
	(I did ultimately find cally. I have an entirely unrelated problem, which I suppose warrants its own thread)  | 
| Tags | 
| 2011, animation, cal3d, export, max | 
		
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