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When I import my .IVE's I am not applying any collision shapes. I am simply using the geometry of the walls and other objects as the collision. I didn't add any modifiers to the objects I imported expect for the door collision box. Additionally in Vizard 4.0 I noticed that the collision callback event does not have obj1 or obj2 anymore and only has "object". Is there another way to determine whether the door collision is being collided when the collision event gets called? Thanks for given info and anymore provided in the future.
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