![]() |
#3
|
|||
|
|||
I did not apply any collision shapes to any .IVE I imported. I am currently only using the geometry of the wall itself as collision. I simply imported the .IVE's and placed them in the world with no additional functions added to the objects. The only object I modified was the door collision box. I tried to print out object1 and object2 but only object1 is being collided with during the collisions. When I try to print out object2 an error is thrown. I appreciate your info provided but is there something else I am missing?
|
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Collision problem | Dave | Vizard | 2 | 09-16-2010 04:25 AM |
Freeform view on an animated object problem | jaylocco | Vizard | 2 | 06-08-2009 08:09 PM |
view problem | nlfrnassimi | Vizard | 3 | 03-11-2009 08:33 PM |
problem with stereo mode | shivanangel | Vizard | 3 | 10-17-2006 09:58 AM |
problem with collision detection | paulpars | Vizard | 6 | 06-09-2006 06:03 PM |