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Old 08-08-2011, 12:04 AM
sleiN13 sleiN13 is offline
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Join Date: Dec 2008
Posts: 83
You could try to bake the .tga files into the .ive that way you can be sure that both object point to their texture file.

Just check the "include image data in binary ive"-box during export.

I've been using multiple models with the same textures baked into them for some time with out a problem.
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