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I would suggest going over the tutorials/reference material in the documentation related to actions, events and tasks. These allow you to animate objects, include user interaction, and set up the program flow. Teacher in a Book, available from our downloads page, has additional examples related to these subjects.
You can export models from 3ds Max using the OSG exporter to include transform based animations (move, rotate, scale) and these will play in Vizard. |
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