#1
|
|||
|
|||
VIZARD and DirectX
Hi there,
Is there any plans to integrate DirectX into Vizard 4? I'd like to run an experiment with 3D stimulation (viz.QUAD_BUFFER) on a laptop with a Nvidia Geforce GT 540M - a really strong graphics card with 1GB dedicated memory. However, it doesn't support OpenGL (yet), and with Vizard 3 this is not possible. My colleagues and I appreciate your efforts in optimizing the program, and we're curious about any future developments (particularly since Vizard runs in a Windows environment)... Best, Markus |
#2
|
|||
|
|||
Vizard uses OpenGL for all rendering. There is no support for rendering using Direct3D.
|
#3
|
|||
|
|||
How can we check if a video card supports all of vizard's features?
|
#4
|
|||
|
|||
Worldviz generally recommends the high end Nvidia GeForce cards. If you need frame sequential stereo then we recommend an Nvidia Quadro card.
|
Tags |
3-d, directx, nvidia, opengl, quad buffer |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Performance Factors for On-The-Fly-Objects | shivanangel | Vizard | 0 | 11-28-2009 11:07 PM |
Need benchmark app, to pick best hardware for vizard? | Matt Wheeler | Vizard | 1 | 11-16-2008 01:38 PM |
Vizard and d3d | Deltcho | Vizard | 3 | 06-10-2008 05:33 PM |
Vizard R3 beta release | tobin | Announcements | 4 | 10-30-2006 11:05 AM |
Another general (curious) Questions... | k_iwan | Vizard | 5 | 08-29-2006 04:44 PM |