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  #1  
Old 03-25-2011, 02:14 PM
Jeff Jeff is offline
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Join Date: Aug 2008
Posts: 2,471
If you hit F4 you should see the framerate displayed. What is the number there?

Does the same thing occur when displayed to a monitor rather than the HMD?

What kind of graphics card do you have?

Does this happen if just load a simple model for the scene:
Code:
gallery = viz.addChild('gallery.ive')
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  #2  
Old 03-25-2011, 03:03 PM
Zhi Zhi is offline
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Join Date: Mar 2011
Posts: 49
When I press F4, the RF is 59.xx which is about right.

The master machine has two NVIDIA GeForce GTX 275 video cards (in "SLI-Activate all displays" mode). The slave machine has two NVIDIA GeForce GTX 9800 video cards (also in "SLI-Activate all displays" mode).

The scene I am using is pretty simple, it is the panorama scene.
panorama = viz.add('panorama.ive')

When I display the images to a LCD monitor, most of the time, all the screens (only 2 full panels can be seen, other 4 panels are partly blocked because the monitor resolution is 1680x1024, while the virtual screen is 2400x1200) look fine. When I rotate the HMD, the images on the monitor seems pretty good (no obvious breaks). But, occasionally, I still can notice some breaks in one or two of the panel images. In contrast, when look into the HMD, the breaks of the image is obvious (seen as moving lines from top to bottom across the screens) when rotating head abruptly.

That's really weird
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  #3  
Old 03-29-2011, 12:12 PM
Zhi Zhi is offline
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Join Date: Mar 2011
Posts: 49
OK, now the problem is solved. The cause of the tearing artifact on the xSight HMD screen actually comes from the NVIDIA control panel settings. It is the setting of the "Triple buffering" under the "Manage 3D Settings" submenu that matters (refer to the attached screen shot). When set to "On", it will cause the tearing artifact in the xSight HMD. But if set it to "Off", the tearing artifact is gone.

Zhi
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