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Old 03-12-2011, 11:48 AM
Gladsomebeast Gladsomebeast is offline
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Join Date: Mar 2005
Location: Isla Vizta, CA
Posts: 397
Your description is good, but I don't know why you would see that.

If I was you, I would re-write the movement code using vizmat.Transform or with a system of 3D nodes with parent/child relationships. That way we can see what is going on and not have all that action buried in a link object.

Probably not what you want to hear. Hopefully I'm just missing something.
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