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			#1  
			
			
			
			
			
		 
		
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				Displaying the back side of polygons
			 
			
			
			Hello, 
		
		
		
		
		
		
		
		
	
	Is there a way to display the back sides of polygons for a specific node3d object? Or more generally, a way to make 2-sided polygons? Thanks, Christian  | 
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			#2  
			
			
			
			
			
		 
		
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			Hi Enlil, 
		
		
		
		
		
		
		
		
	
	Have you tried? <node3d>.enable(viz.CULL_FACE) http://www.worldviz.com/vizhelp/comm...e3d/enable.htm  | 
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			#3  
			
			
			
			
			
		 
		
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			Wow, that is a powerful function I haven't come across before.  I don't think it is helping with our particular issue, but it seems like it might be very useful in the future. 
		
		
		
		
		
		
		
		
	
	Thanks! Christian  | 
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			#4  
			
			
			
			
			
		 
		
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			i try to be helpfull but it helps if i check what i post, it should be 
		
		
		
		
		
		
		
		
	
	<node3d>.disable(viz.CULL_FACE) sorry  | 
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