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Old 05-26-2010, 10:02 AM
hotspur1 hotspur1 is offline
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Join Date: Mar 2003
Location: Cambridge, MA
Posts: 54
Nevermind - I am using the <viztask>.waitEvent to wait for the COLLIDE_END_EVENT to occur before removing the target objects. I guess the problem was that the event did not occur before the call to remove the object, hence the exception in the physics engine.

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