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			#1  
			
			
			
			
			
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			Hi,  I am aware if I need to use Vizard's avatar i have to use the livecharcater, but if I can export a skeleton from 3dsmax how can link the makers to the 3dsmax skeleton? is there any way can be used to control avatar through Vicon and Vizard without livecharcater? | 
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			#2  
			
			
			
			
			
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			Mojo, You can access the Vicon data through Vizard's Vicon plug-in. It is possible to animate an avatar with a tequniqe know as inverse kinematics. Inverse kinematic maps Vicon points to avatar bone rotations. This is a hard problem. Seach inverse kinematics in google for resources. 
				__________________ Paul Elliott WorldViz LLC | 
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