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#1
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Can you provide a minimal working sample that reproduces the problem? The following code works for me:
Code:
class Car(viz.VizNode): def __init__(self): model = viz.add('mini.osgx') viz.VizNode.__init__(self,model.id) import viz viz.go() c = Car() c.setPosition(0,0,10) c.setEuler(180,0,0) c.addAction(vizact.spin(0,1,0,90)) |
#2
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Alright I figured out the problem. It had to do with getting a child object from the model that was imported as a "car". This was code that was in the constructor that I didn't include in my previous post because I didn't think it was important (oops.):
Code:
self.frontWheels = self.tempCar.getChild( '0' + str(randomCar) + 'tyresBack-OFFSET' ) self.backWheels = self.tempCar.getChild( '0' + str(randomCar) + 'tyresFront-OFFSET' ) this needed to be changed to: Code:
self.frontWheels = self.getChild( '0' + str(randomCar) + 'tyresBack-OFFSET' ) self.backWheels = self.getChild( '0' + str(randomCar) + 'tyresFront-OFFSET' ) |
#3
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Sorry I forgot, I also had to change the name of the ID parameter in the constructor. It must have been scope problems with tempcar.id or something..
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