![]() |
|
#1
|
|||
|
|||
Even though the sound file needs to be a mono WAV file it will play differently in each ear depending on the position and orientation of the user and the sound source. The sound is processed through the Windows DirectSound API. The 3D sound tutorial includes example code and sound files you can try out.
|
#2
|
|||
|
|||
The 3D sound is only mono in the sense of that it's coming from a fixed point in space, like the snap of fingers or tapping a drum. Imagine playing a stereo sound from a single speaker on your desk - it would be coming from one location (mono), but it would reach each ear differently (stereo).
|
#3
|
|||
|
|||
Thank you both for your replies - I understand what you mean and it's good to know, I'll investigate further and see how I get on.
thanks, John |
![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Sound Looping Problem | JMOwens | Vizard | 4 | 09-29-2010 09:42 PM |
Attaching sound to a moving object | GiudiceLab | Vizard | 6 | 08-21-2009 08:52 AM |
Multiple Sound Devices | GiudiceLab | Vizard | 2 | 06-06-2009 10:29 AM |
Stuttering sound | Jerry | Vizard | 1 | 06-13-2007 12:36 PM |
sound problem | alaa | Vizard | 7 | 09-02-2005 01:13 PM |