![]() |
|
#3
|
|||
|
|||
|
Thanks! In my case the scene is real simple, renderToEye() to hide the objects i only want to see in one eye is even simpler. Nice!
|
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Temporarily cease Oculus DK2 rendering or hide display | willpower2727 | Vizard | 5 | 09-07-2016 09:39 AM |
| pylink world rendering | VizMars | Vizard | 4 | 05-09-2016 07:43 AM |
| Turning off rendering | mhtong | Vizard | 1 | 02-27-2014 01:02 PM |
| Any way to increase rendering resolution | v-Salik | Vizard | 3 | 09-12-2007 05:57 PM |
| Texture map rendering problem | JRichizzle | Vizard | 4 | 03-04-2004 08:20 AM |