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Old 10-23-2012, 12:26 PM
pitbool pitbool is offline
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Join Date: Oct 2012
Posts: 31
I have found a way to do this - by applying the clipPlane to every node of those ~5000 nodes. I was initially hesitant to try this out, due to the limited number of planes openGL has. But I found that multiple instances of node3d.clipPlane may map to the same clipping plane of openGL. So that solved my problem.
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Old 10-23-2012, 12:36 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
It's difficult to say what you are doing wrong without seeing any code. The following sample applies a clip plane to a root node and affects all children. It works for me in Vizard 3 and 4:
Code:
import viz
viz.go()

root = viz.addGroup()

for x in range(20):
	viz.add('logo.ive',pos=(0,0,x),parent=root)

root.clipPlane([1,0,0,0])

import vizcam
vizcam.PivotNavigate(distance=10)
Also, in the future please post questions in new threads.
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