![]() |
|
#1
|
|||
|
|||
|
Matrix
Hi,
I have loaded an object in the virtual environment. Now I want to know its 4x4 Homogenous Coordinate System and print the values in the Interactive window. How do I do that? Thanks in advance. |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Different projection matrix per viewpoint | dcnieho | Vizard | 6 | 07-08-2016 05:06 AM |
| AR Marker Camera Matrix Transform Problem. | pwsnow | Vizard | 11 | 06-30-2014 04:48 PM |
| Render Node View Matrix | whaleeee | Vizard | 2 | 05-06-2013 09:26 AM |
| Projection Matrix (onto oblique near plane) | andrewjworz | Vizard | 1 | 07-13-2012 09:10 AM |
| Matrix Transform and Bumpmap | GiudiceLab | Vizard | 0 | 11-27-2009 12:42 PM |