![]() |
|
#1
|
|||
|
|||
|
Vizard avatar textures have blurred edges
I am trying to make an animated tree. Right now if I export as osgb, the textures come out sharp pixel to pixel. This is what I want. But when exporting it with cal 3d as an avatar, the textures are blurred. This is a problem because I want my edges to be sharp but this is causing a blurry haze to appear around my textures.
Anyone know whats wrong? Thank you! |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| add 3dmax avatar in Vizard | Gonzalo | Vizard | 1 | 09-23-2011 05:44 AM |
| Vizard 4 Beta Testing | farshizzo | Announcements | 0 | 02-01-2011 11:46 AM |
| Clarification on CAL3D Avatar Animation in Vizard | shivanangel | Vizard | 2 | 11-22-2010 08:16 AM |
| Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 12:13 PM |
| Max -> Vizard, Two Sided Textures | shivanangel | Vizard | 5 | 12-04-2008 04:15 AM |