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				OSG IVE export 3dmax with baked textures
			 
			
			
			hopefully anybody can help 
		
		
		
		
		
		
		
		
	
	I have a problem with a scene concernig the material export, each time I export the whole scene with baked materials applied max is crashing. If I apply a standard material to the geometry the export is working fine. Is that a bug or some kind of limitation?  | 
		
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