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Vizard Support,
This is a suggestion and not a question. Any chance you could make the normalize method in the viz.Vector class return the normalized vector so we can use the result in a single lined expression? So I can do things like this in one line: circleVec = (viz.Vector(1,0,0) + viz.Vector(0,1,0)).normalize() + offsetFromCenterVector It has always kind of bothered me that I can't do this, especially after writing GLSL code where I get the result of the normalized vector in an expression. Thanks, George |
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| normalize, suggestion, viz.vector |
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