Hi,
After reinstalling my Windows, suddenly the sound play in Vizard causes a quick freezing of the simulation. This occurred in both VR and non-VR settings as well as my own code and the example code (I used the below code from the documentation). I use Vizard 5.
I checked the framerate. The framerate is at 75 Hz, then when the sound is played, it suddenly drops to about 20 Hz for a second then recovers back to 75 Hz. This interference from the sound only occurs in Vizard and not other programs, so I assume this is something related to Vizard.
Code:
import viz
import vizact
viz.setMultiSample(4)
viz.fov(60)
viz.go()
viz.clearcolor(viz.SKYBLUE)
#add localized sound
duck = viz.addAvatar( 'duck.cfg' )
duck.setEuler([180,0,0])
duckMove = vizact.sequence( [vizact.moveTo([0,1,22],speed=2), vizact.moveTo([0,1,0],speed=2)], viz.FOREVER)
duck.addAction(duckMove)
quack = duck.playsound( 'quack.wav', viz.STOP )
vizact.onkeydown( 'q', quack.play, viz.LOOP )
I wish I could attach a video, but I guess I can't. Does anyone know why this occurs?