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			#1  
			
			
			
			
			
		 
		
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				inplementing an Incline
			 
			
			
			Hello everyone! 
		
		
		
		
		
		
		
		
	
	I want to add an incline (20 degrees) on my world, every object moving up the incline should face some gravity force as well. Could someone help me how to go around this please!  | 
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			#2  
			
			
			
			
			
		 
		
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			Take a look at the Vizard physics documentation. Objects that have collision shapes will react to gravity once the physics engine is enabled.
		 
		
		
		
		
		
		
		
		
	
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			#3  
			
			
			
			
			
		 
		
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			Thank for the reply, the real problen in fact that I have is to add a 10 degrees incline terrain (slode) to my world, I already have a ground (at 0  degree) set as my collideplane.
		 
		
		
		
		
		
		
		
		
	
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			#4  
			
			
			
			
			
		 
		
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			perhaps using a collideMesh call on your tilted world model will do the trick.  If so remove the collidePlane call.
		 
		
		
		
		
		
		
			
				__________________ 
		
		
		
		
		
	
	Paul Elliott WorldViz LLC  | 
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