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			#1  
			
			
			
			
			
		 
		
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				Creating the sound effect
			 
			
			
			Hi, 
		
		
		
		
		
		
		
		
	
	I am working on how to play the sound in vizard that can change the volume when the distance of two objects changes which means: I have a target in some position and I move my right hand, when my hand is moving closer to the target, the volume of the sound increases, otherwise decreases. I know the target.playsound() function, which can calculate the distance between the target and the two LEDs, then play the spatialized sound automatically. And now I know how to calculate the distance between the target and the hand, but I don't know how the change the volume when the distance changes.  | 
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			#2  
			
			
			
			
			
		 
		
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			Are you saying you want to use the <node3D>.playsound command but also manipulate the sound volume yourself? If so, look at the following: 
		
		
		
		
		
		
		
		
	
	Code: 
	import viz
viz.go()
ball = viz.add('ball.wrl',pos = [0,1.8,2])
slider = viz.addSlider()
slider.setPosition(0.5,0.2)
slider.set(1)
sound = ball.playsound( 'boing!.wav', viz.LOOP )
def changeVolume(value):
	sound.volume(value)
	
vizact.onslider(slider,changeVolume)
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			#3  
			
			
			
			
			
		 
		
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			Actually, I don't want a slider, I want the volume changes automatically when the distance of the hand and the target changes, is there anyway to do that?
		 
		
		
		
		
		
		
		
		
	
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