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				Importing constraints
			 
			
			
			Hi there, 
		
		
		
		
		
		
		
		
	
	I have rigged an robot in blender with armatures, bones and constraints. I exported the result into fbx format (afaik it should include constraints) and converted the fbx file to osgb using this code: Code: 
	target = viz.add('robot_constraints.fbx')
target.save('robot_constraints.osgb')
a) does the information about constraints persist the conversion? b) how do I address those bones? I tried this: Code: 
	robot = viz.add("robot_constraints.osgb")
robot.getBones("bone1")
"AttributeError: 'VizChild' object has no attribute 'getBone'" Using getChild("bone1") does not help me either or at least I am unsure what to do with it. Could you give me some hints how to get to the bones itself?  | 
		
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