|  | 
| 
 | |||||||
|  | Thread Tools | Rate Thread | Display Modes | 
| 
			 
			#1  
			
			
			
			
			
		 | |||
| 
 | |||
| 
				
				Matching the field of view between Desktop and Oculus Rift DK2
			 
			
			Hi, I'm doing experiment comparing people's performance in Desktop and Immersive VR (Oculus Rift DK2). I need to match up the field of view in these two systems. I know the default FOV in Vizard in 40 degree vertically. Does it mean that the same applies to the Oculus headset? If not, do I need to manually change the field of view in Oculus? By the way, is there a function to get the current field of view of the window? Thanks a lot! Qiliang | 
| Tags | 
| field of view, oculus rift | 
| Thread Tools | |
| Display Modes | Rate This Thread | 
| 
 | 
 | 
|  Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post | 
| Render to Oculus DK2 desktop mirror only ? | performlabrit | Vizard | 1 | 07-17-2015 01:44 PM | 
| Oculus runtime disrupts clustering to mirror DK2 display | performlabrit | Vizard | 1 | 01-23-2015 07:00 AM |