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Search: Posts Made By: k_iwan
Forum: Vizard 01-11-2007, 04:32 PM
Replies: 5
Views: 29,668
Posted By k_iwan
Talking Solved!!!!!!!

Ah! I did not use "viz.cluster.client.init_timeout"... Problem solved!!! Thank you!!!

Kind Regards,
Iwan
Forum: Vizard 01-10-2007, 09:59 PM
Replies: 5
Views: 29,668
Posted By k_iwan
Exclamation Cluster Client Timeout after 10s...

Hi,

We are getting "Failed to receive initialization commands from master" on client after 10 seconds. A scene with smaller content loads fine, but a scene with bigger content (which takes 10+...
Forum: Vizard 01-10-2007, 04:29 PM
Replies: 1
Views: 22,866
Posted By k_iwan
Talking A.I in Vizard

Hi,

I need some advice in implementing Artificial Intelligence in Vizard.
I had a look around on the web for some "A.I with Python" and found some hard-to read resources. I will get someone in...
Forum: Vizard 12-10-2006, 04:13 PM
Replies: 13
Views: 36,647
Posted By k_iwan
Talking Smooth!!!

Nice!!! this one is somewhat smoother then our "look-at-the-quad/polygon" trick, I will try this one with more control points :D
Thank you for your explanation.

-e1-
Forum: Vizard 12-07-2006, 12:57 AM
Replies: 13
Views: 36,647
Posted By k_iwan
Talking smoothing out "<path>.autorotate" animation

Okay, we did something to smooth out our path animation with "<path>.autorotate" enabled.

It was like this, create a path that composed of lots and lots of nodes (as required), attach camera and a...
Forum: Vizard 12-05-2006, 10:08 PM
Replies: 19
Views: 81,739
Posted By k_iwan
Talking Thanks

Nice! this one works on my ancient ati 3d card.

iwan
Forum: Vizard 11-23-2006, 06:34 PM
Replies: 1
Views: 30,304
Posted By k_iwan
Talking Hi, A little note about the Light properties...

Hi,

A little note about the Light properties in Vizard;
----------------------------------------------
Greetings from Australia. I found out that the documentation is not complete yet. I'm...
Forum: Vizard 11-16-2006, 05:30 PM
Replies: 8
Views: 29,734
Posted By k_iwan
Talking Hi, Got it and tried it. This is lots better...

Hi,

Got it and tried it. This is lots better than the previous "snow.osg". Desert Storm, here I come!


Regards,
Iwan
Forum: Vizard 11-16-2006, 04:53 PM
Replies: 6
Views: 27,561
Posted By k_iwan
Talking Neat!!!

@ Tobin:

Thank you. I will try to create a vizard Scene with a HDR image. I will post any interesting result.

As for the depth map demo, It's Impressive to see it in real-time. This is similar...
Forum: Vizard 11-16-2006, 03:44 PM
Replies: 19
Views: 81,739
Posted By k_iwan
Talking Hi I thought so... My graphics card at home...

Hi

I thought so... My graphics card at home is ATI9600Pro (I wondered why I picked ATI in the first place anyway, I always have problem with overheating)
I doubt by updating to the latest driver...
Forum: Vizard 11-16-2006, 02:46 AM
Replies: 6
Views: 27,561
Posted By k_iwan
Talking @ Tobin; This topic has caught interest. Is...

@ Tobin;

This topic has caught interest. Is HDR actually possible in Vizard via plug in? is there an example or how to do this in vizard? do we need to actually produce our own .HDR from multiple...
Forum: Vizard 11-16-2006, 02:07 AM
Replies: 19
Views: 81,739
Posted By k_iwan
Hi, I tried it, but did not run.. seems like...

Hi,

I tried it, but did not run.. seems like something is missing?!?

-------------------------------------------------------
FRAGMENT glCompileShader "" FAILED
FRAGMENT Shader "" infolog:...
Forum: Vizard 11-16-2006, 01:51 AM
Replies: 8
Views: 29,734
Posted By k_iwan
Talking Hi, We are using Vizard 3.0 beta 3. I would...

Hi,

We are using Vizard 3.0 beta 3. I would welcome a sample script. Thank you :D

Regards,
Iwan
Forum: Vizard 11-11-2006, 04:39 AM
Replies: 8
Views: 29,734
Posted By k_iwan
Unhappy Snow....

Hi Farshizzo,

I've been looking into your snow.osg which you posted sometime ago. Is it true that we can't even use OSGedit to create particles?
I could modify your snow.osg rather easily by...
Forum: Vizard 11-11-2006, 03:58 AM
Replies: 8
Views: 29,734
Posted By k_iwan
Talking OSGEdit...case closed.

http://sourceforge.net/project/showfiles.php?group_id=58946&package_id=54922


Thanks for pointing this one out for me. I didn't read in the main page that there is an installer for version 0.6.0....
Forum: Vizard 11-11-2006, 03:23 AM
Replies: 8
Views: 29,734
Posted By k_iwan
OSGedit...

just the zip file.. and when I run the osgedit it is complaining about a missing libgtkglext-win32-1.0.0.dll. is there an installer version of it?

Regards,
Iwan
Forum: Vizard 11-10-2006, 04:23 PM
Replies: 8
Views: 29,734
Posted By k_iwan
Red face OSGedit...

Hi,

Has anyone managed to run OSGedit under windows?
I need to create some particle effects, and I'm working mainly with OSG format so, I thought I want to give editor a try.
...
Forum: Vizard 11-09-2006, 11:12 PM
Replies: 19
Views: 81,739
Posted By k_iwan
Red face ...vizard plugins?

If I'm not mistaken...You need to create a custom renderer plug ins for Vizard to do this, or by using OpenGL Shader Language.

Since I'm only a 3d modeler, I don't have the head show you how this...
Forum: Vizard 11-09-2006, 11:04 PM
Replies: 13
Views: 36,647
Posted By k_iwan
Question Path animation with lots of control points.....

Hi,

I got the script working with lots of tweaking. The value of x, y, z in Blender translates as x, z, y in Vizard. With my control points in OSG format I have to make it as x, -z, y in vizard,...
Forum: Vizard 10-19-2006, 06:39 PM
Replies: 13
Views: 40,806
Posted By k_iwan
Talking Nice!!!

Hi Jerry,

I had a look into your sample file and It was a smart way to set up an underwater scene. Really Nice!! I love it. Everything looks all right just before getting close to the seabed.
...
Forum: Vizard 10-17-2006, 09:09 AM
Replies: 4
Views: 27,936
Posted By k_iwan
Hi, I'm not a 3ds max user but I had similar...

Hi,

I'm not a 3ds max user but I had similar problem with blender. Texture applied but still appeared silvery-shiny. I think it was exporter problem and material/texture naming problem inside...
Forum: Vizard 10-17-2006, 08:46 AM
Replies: 13
Views: 40,806
Posted By k_iwan
cg - water effects

Hi,

First of all, thank you for your reply. The books are not available on the web, as far as I know. We purchased them (gpu gems 1and 2). The ideas in the books are all amazing!

The reason I...
Forum: Vizard 10-12-2006, 08:02 PM
Replies: 13
Views: 40,806
Posted By k_iwan
Talking Water rendering... help!

Hi,

I'm back with more visual-related questions. I'm at the moment just finished reading GPU Gems book 1, and would like to implement Cg water effects (chapter1) along with the underwater caustics...
Forum: Vizard 09-18-2006, 12:43 AM
Replies: 7
Views: 32,093
Posted By k_iwan
could you post screenshots? i 'm not sure how you...

could you post screenshots? i 'm not sure how you car flickers.
thank you.
Forum: Vizard 09-09-2006, 10:01 PM
Replies: 14
Views: 43,780
Posted By k_iwan
Talking Excellent!!! Thank you!!!!!

@ Farshizzo;

In order to reduce the intensity of texture on terrain, I decreased the brightness of the detail texture, without modifying the shader at all.

Also, a "proper" seamless texture for...
Showing results 51 to 75 of 115

 
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