Forum: Vizard
09-17-2010, 01:28 PM
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Replies: 1
Views: 24,838
Texturing an on-the-fly object is possible. ...
Texturing an on-the-fly object is possible. You'll want to set the texture coordinate assosiated with each vertex with the viz.texcoord command. Apply a texture to the completed object with
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Forum: Vizard
09-15-2010, 03:21 PM
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Replies: 2
Views: 45,919
Looked at your code a little more...
I'm not...
Looked at your code a little more...
I'm not seeing any call to viznet.client.send(SEND) or viznet.server.send(SEND) in your code. Thus the viznet.callback(SEND, update) won't get used. In your...
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Forum: Vizard
09-15-2010, 03:14 PM
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Replies: 2
Views: 45,919
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Forum: Vizard
09-15-2010, 12:29 PM
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Replies: 3
Views: 20,722
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Forum: Vizard
09-15-2010, 12:23 PM
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Replies: 3
Views: 19,306
Because viz.COLLIDE_BEGIN_EVENT only calls...
Because viz.COLLIDE_BEGIN_EVENT only calls onCollide once per collision, you get one notification of collision when the avatar hits the city model's ground, even though the avatar moves on to collide...
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Forum: Vizard
08-26-2010, 02:04 PM
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Replies: 0
Views: 42,633
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Forum: Vizard
08-19-2010, 07:31 PM
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Replies: 1
Views: 18,177
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Forum: Vizard
08-19-2010, 05:16 AM
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Replies: 1
Views: 18,177
Beijing Workshop
Download tutorial files here:
http://files.worldviz.com/getFile.php?id=8dZEym140XkHy7Q7
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Forum: Vizard
06-03-2010, 11:58 AM
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Replies: 8
Views: 36,498
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Forum: Vizard
06-02-2010, 10:28 AM
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Replies: 4
Views: 22,860
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Forum: Vizard
06-01-2010, 01:37 PM
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Replies: 4
Views: 22,860
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Forum: Vizard
04-26-2010, 02:28 PM
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Replies: 17
Views: 33,177
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Forum: Vizard
04-26-2010, 02:26 PM
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Replies: 17
Views: 33,177
Code should be this for nVisor: ...
Code should be this for nVisor:
viz.go(viz.HMD|viz.STEREO)
When you say "does not show up" do you mean you not seeing vizard at all (no bouncy loading ball)?
If so, then perhaps you still have...
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Forum: Vizard
04-19-2010, 02:49 PM
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Replies: 17
Views: 33,177
Sounds like its frozen because Vizard can only...
Sounds like its frozen because Vizard can only utilize one graphics card to "hardware accelerate" the rendering. So a Vizard window thats on a monitor powered by the graphics card Vizard is not...
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Forum: Vizard
04-16-2010, 06:20 PM
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Replies: 13
Views: 42,401
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Forum: Vizard
04-16-2010, 01:25 PM
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Replies: 17
Views: 33,177
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Forum: Vizard
04-15-2010, 11:58 AM
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Replies: 4
Views: 20,861
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Forum: Vizard
04-15-2010, 11:06 AM
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Replies: 2
Views: 20,701
Why would you like to convert to CAFX?
The...
Why would you like to convert to CAFX?
The CAFX format is encrypted here at WorldViz so only Vizard programs can load the sample files included with Vizard. So it not good protection from other...
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Forum: Vizard
04-13-2010, 10:43 AM
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Replies: 13
Views: 42,401
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Forum: Vizard
04-13-2010, 10:36 AM
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Replies: 5
Views: 45,660
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Forum: Vizard
04-12-2010, 06:59 PM
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Replies: 4
Views: 37,343
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Forum: Vizard
04-12-2010, 06:50 PM
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Replies: 13
Views: 42,401
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Forum: Vizard
04-12-2010, 06:45 PM
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Replies: 17
Views: 33,177
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Forum: Vizard
04-12-2010, 06:32 PM
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Replies: 5
Views: 45,660
Mojo,
You can access the Vicon data through...
Mojo,
You can access the Vicon data through Vizard's Vicon plug-in.
It is possible to animate an avatar with a tequniqe know as inverse kinematics. Inverse kinematic maps Vicon points to...
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Forum: Vizard
02-10-2010, 11:28 AM
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Replies: 3
Views: 31,222
Replied to here: ...
Replied to here:
http://vizworkshop.com/articles/walkthrough_app#comment-3
Answer:
I could not reproduce the problem. I made your changes to UserAvatar.py and movement is smooth. Perhaps if you...
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