| Forum: Vizard  02-20-2020, 01:18 AM | 
	
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			Replies: 2
		 
			Views: 57,890
		 
			
				
				Hi RyanXu,  
  
How did you get on with this? I...
 Hi RyanXu,
 
 How did you get on with this? I have been trying to export an avatar from Character Creator in to Vizard. The skeletal pose transfers properly, but I don't seem able to export an FBX...
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	| Forum: Vizard  02-20-2020, 01:15 AM | 
	
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			Replies: 2
		 
			Views: 52,282
		 
			
				
				Hi Jeff,  
  
Thank you for your reply.  
  
I've...
 Hi Jeff,
 
 Thank you for your reply.
 
 I've ended up doing the following:
 
 * Create a group
 * Set center (not position) of group to rotation point
 * Add objects to scene (viz.addChild),...
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	| Forum: Vizard  02-19-2020, 08:54 AM | 
	
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			Replies: 2
		 
			Views: 52,282
		 
			
				
				Rotating objects about a point
 Hello,
 
 I have have a list of nodes (returned from viz.addChild). I wish to rotate all of these models about the Y axis of a single point (specifically, 180 degrees). What is the best way to do...
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	| Forum: Vizard  10-28-2019, 04:54 AM | 
	
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			Replies: 2
		 
			Views: 54,094
		 
			
				
				Hi Jeff,  
  
Thanks for your answer. It would be...
 Hi Jeff,
 
 Thanks for your answer. It would be really handy if there was a way of sending over node3D objects; but I've resorted to the shape/position/orientation description approach instead which...
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	| Forum: Vizard  10-28-2019, 04:53 AM | 
	
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			Replies: 2
		 
			Views: 51,557
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	| Forum: Vizard  10-02-2019, 03:35 AM | 
	
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			Replies: 2
		 
			Views: 54,094
		 
			
				
				Sending models over network
 Hi,
 
 I have an experiment that I am running with a HMD and Backpack PC. I'd like to be able to control and monitor certain aspects of this experiment from a separate machine.
 
 I'm able to...
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	| Forum: Vizard  09-24-2019, 03:48 AM | 
	
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			Replies: 1
		 
			Views: 44,464
		 
			
				
				Vizconnect with VRPN and Vive Pro
 Hi,
 
 As an experiment, I am currently trying to use a phasespace motion capture setup instead of the Vive's lighthouses for tracking. I have set up both the Vive and the Phasespace rig (with VRPN)...
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	| Forum: Vizard  09-03-2019, 04:15 AM | 
	
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			Replies: 2
		 
			Views: 51,557
		 
			
				
				Extracting high precision depth map from scene
 Hello,
 
 I'm new to using Vizard, and attempting to extract high-precision depth data from a scene.
 
 At the moment, to do this, I am using:
 
 depth = viz.addRenderTexture(format=viz.TEX_DEPTH_32)...
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