Forum: Vizard
11-14-2013, 08:08 AM
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Replies: 5
Views: 17,870
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Forum: Vizard
11-13-2013, 09:31 PM
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Replies: 5
Views: 17,870
Dear Frank,
I spoke too soon. Your code...
Dear Frank,
I spoke too soon. Your code helped speed me in the right direction, but it had a semantic bug. Execution would continue before the actual input value was received. So if we wanted to...
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Forum: Vizard
11-13-2013, 02:44 PM
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Replies: 5
Views: 17,870
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Forum: Vizard
11-12-2013, 05:18 PM
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Replies: 5
Views: 17,870
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Forum: Vizard
08-24-2012, 12:17 PM
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Replies: 2
Views: 15,471
I wanted to have the option of scaling the body...
I wanted to have the option of scaling the body to arbitrary sizes while keeping the head from looking weird by scaling it separately. But it's okay. I can just make a copy of the avatar, turn off...
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Forum: Vizard
07-26-2012, 03:03 PM
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Replies: 2
Views: 15,471
Scaling avatar meshes
Hello,
I am trying to scale an avatar's head and body separately. I have the Complete Characters DVD set and I am working with casual15_f_highpoly.cfg as an example.
When I do this:
c1 =...
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Forum: Vizard
07-13-2012, 10:58 AM
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Replies: 4
Views: 92,197
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Forum: Vizard
07-12-2012, 02:30 PM
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Replies: 12
Views: 48,268
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Forum: Vizard
05-15-2012, 01:52 PM
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Replies: 12
Views: 48,268
Solved.
I solved the problem. The solution is in the troubleshooting section, found in this tutorial that I wrote for myself and coworkers:
https://docs.google.com/file/d/0B3Uz1L64bFf0aU84blgtelEzRFE/edit...
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Forum: Vizard
12-23-2011, 11:36 AM
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Replies: 12
Views: 48,268
thanks, I found it.
I tested the dynamic...
thanks, I found it.
I tested the dynamic shadow thing on an older version of the model with baked shadows.
without.png is what it looks like without dynamic shadows
with.png is what it looks...
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Forum: Vizard
12-14-2011, 07:28 PM
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Replies: 12
Views: 48,268
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Forum: Vizard
12-14-2011, 06:46 PM
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Replies: 12
Views: 48,268
dynamic shadows
I've decided to try experimenting with dynamic shadowing. I figure it will run slower, but it might be worth a shot just to have something running.
http://kb.worldviz.com/articles/210#more-210
...
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Forum: Vizard
12-09-2011, 11:59 AM
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Replies: 12
Views: 48,268
Thanks for replying!
Using both complete map...
Thanks for replying!
Using both complete map and lighting map methods, I end up with a scene that looks like 3.JPG.
I have a few questions about the new tutorial:
- The light created in the...
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Forum: Vizard
11-28-2011, 09:48 AM
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Replies: 12
Views: 48,268
max to vizard problems
Dear Reader,
I am building models in Max 2011 and exporting them to Vizard. I am following this tutorial (http://kb.worldviz.com/articles/1222) down to the last checkbox.
Before, I was...
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