Forum: Vizard
01-17-2014, 08:57 AM
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Replies: 3
Views: 18,412
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Forum: Vizard
01-16-2014, 07:06 AM
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Replies: 3
Views: 18,412
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Forum: Vizard
05-23-2013, 03:20 AM
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Replies: 5
Views: 22,605
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Forum: Vizard
05-23-2013, 02:58 AM
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Replies: 5
Views: 22,605
farshizzo,
I can't see how quickly setting...
farshizzo,
I can't see how quickly setting the viewpoint towards the object via "lookat()" and then set it back again to the original direction can work without resulting in a short flickering in...
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Forum: Vizard
05-07-2013, 09:14 AM
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Replies: 5
Views: 22,605
farshizzo,
thanks for the quick reply. I'm...
farshizzo,
thanks for the quick reply. I'm running my script under Vizard 3, since large parts were written before the release of Vizard 4. Unfortunately, it seems like your code doesn't produce...
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Forum: Vizard
05-07-2013, 06:53 AM
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Replies: 5
Views: 22,605
Fluent viewpoint rotation towards an object
Hi everybody,
I have a simple question:
How can I fluently turn the viz.MainView towards an object somewhere in my environment (without knowing the angle between the current viewing direction...
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Forum: Vizard
11-21-2011, 01:05 AM
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Replies: 3
Views: 11,725
Using the "splitFaces" parameter from...
Using the "splitFaces" parameter from <vizshape>.addBox allows you to create a box with six subnodes, one for each side of the box, each of which can be handled independently. That way you can easily...
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Forum: Vizard
11-21-2011, 12:58 AM
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Replies: 1
Views: 13,371
Adding additional Python modules
Hi,
I'd like to add some GUI elements to my Vizard code that Vizard can't provide sufficiently. I therefore want to use the easygui package (http://easygui.sourceforge.net/) instead. However,...
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Forum: Vizard
06-09-2010, 02:16 AM
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Replies: 2
Views: 14,563
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Forum: Vizard
06-08-2010, 08:05 AM
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Replies: 2
Views: 14,563
Is an object in the user's field of view?
Hi all,
is there a simple method to figure out whether a certain 3dnode object is currently visible for the user or not? I don't want to know if the object is visible in general (thus not...
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Forum: Vizard
06-07-2010, 07:06 AM
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Replies: 2
Views: 13,783
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Forum: Vizard
06-04-2010, 05:32 AM
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Replies: 2
Views: 13,783
Simple Joystick Question
Hi all,
I have a question concerning the joystick buttons which is probably rather easy to be answered: How can I make my script to wait for the user to press one of the two buttons of a connected...
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Forum: Vizard
03-18-2010, 01:20 AM
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Replies: 4
Views: 18,233
Though I still have no idea how to avoid this...
Though I still have no idea how to avoid this annoying "drift effect", I could at least figure out that the player does NOT -as previously assumed- drift with the last given speed and direction...
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Forum: Vizard
03-09-2010, 04:58 AM
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Replies: 4
Views: 18,233
Thanks, masaki, for your idea!
...
Thanks, masaki, for your idea!
Unfortunatelly, it leads exactly to the same result as the mouse-on-mouse-off approach.
My code is something like this:
import viz
import viztask
def...
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Forum: Vizard
03-08-2010, 04:36 AM
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Replies: 4
Views: 18,233
How to pause the Vizard simulation?
Hi guys,
I have a simple problem: I just want the whole Vizard simulation to pause for a few seconds, and afterwards continue from where it stopped right before. During that pause, no navigation...
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