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Forum: Vizard 07-10-2015, 10:23 AM
Replies: 4
Views: 14,459
Posted By farshizzo
Support for wrapping text in vizdlg panels will...

Support for wrapping text in vizdlg panels will be added in a future update. In the meantime, you can use the following code to enable text wrapping with Vizard 5.1:
import viz
import vizdlg...
Forum: Vizard 07-10-2015, 10:16 AM
Replies: 1
Views: 10,038
Posted By farshizzo
You can try hiding the window using the following...

You can try hiding the window using the following code:
viz.setOption('viz.window.visible',0)
However, I'm not sure how useful that will be, since it might prevent Vizard from receiving...
Forum: Vizard 07-10-2015, 10:09 AM
Replies: 2
Views: 10,555
Posted By farshizzo
Is one script enabling multisampling and the...

Is one script enabling multisampling and the other not? Without multsampling enabled, points will usually be rendered as squares.
Forum: Vizard 06-15-2015, 11:01 AM
Replies: 2
Views: 11,396
Posted By farshizzo
You can change the color by applying it to the...

You can change the color by applying it to the border object of the panel:

panel.border.color(viz.PURPLE)
Forum: Vizard 03-16-2015, 12:34 PM
Replies: 8
Views: 18,753
Posted By farshizzo
Yeah, the documentation is not very clear. You...

Yeah, the documentation is not very clear. You actually need to use the <dinput>.getXboxControllerList() to get a list of Xbox controller objects that provide the additional methods. They are...
Forum: Vizard 03-12-2015, 10:55 AM
Replies: 7
Views: 21,908
Posted By farshizzo
You can use the following to strip trailing...

You can use the following to strip trailing newline, space, and null byte characters:

v = e.raw_data.rstrip('\n\0 ')
Forum: Vizard 03-12-2015, 10:46 AM
Replies: 7
Views: 21,908
Posted By farshizzo
Try using the following code to see what the...

Try using the following code to see what the contents of the raw_data attribute is:
def onNetwork(e):
if isinstance(e,viz.RawNetworkEvent):
print repr(e.raw_data)
Keep in mind that...
Forum: Vizard 03-10-2015, 02:18 PM
Replies: 2
Views: 15,003
Posted By farshizzo
The Live Characters 64-bit download...

The Live Characters 64-bit download (http://www.worldviz.com/support/download#Live_Characters) has been updated to support MotionBuilder 2015.
Forum: Vizard 03-10-2015, 01:51 PM
Replies: 7
Views: 21,908
Posted By farshizzo
The script is not creating the graphics window...

The script is not creating the graphics window using viz.go(). Since no window is created, the script will immediately exit after reaching the end of the file. Try running the following code:
...
Forum: Vizard 03-10-2015, 11:45 AM
Replies: 7
Views: 21,908
Posted By farshizzo
Can you post the entire Vizard script and use the...

Can you post the entire Vizard script and use the tags so the indentation is properly preserved?
Forum: Vizard 01-29-2015, 02:22 PM
Replies: 8
Views: 24,425
Posted By farshizzo
Do you have the 64-bit version of any necessary...

Do you have the 64-bit version of any necessary video codecs installed on your system?
Forum: Vizard 01-29-2015, 09:57 AM
Replies: 8
Views: 24,425
Posted By farshizzo
Are you running the 64-bit version of Vizard 5?

Are you running the 64-bit version of Vizard 5?
Forum: Vizard 12-12-2014, 11:30 AM
Replies: 1
Views: 10,858
Posted By farshizzo
If you mean a single cave with two walls, then...

If you mean a single cave with two walls, then have a look at this example (http://docs.worldviz.com/vizard/#vizcave_CAVE_single_machine.htm) from the docs.

If you mean two separate caves, each...
Forum: Vizard 12-09-2014, 10:24 AM
Replies: 2
Views: 12,631
Posted By farshizzo
Thanks for reporting the issue and providing a...

Thanks for reporting the issue and providing a sample. This is a regression and will be fixed in the next update.
Forum: Plug-in development 12-02-2014, 09:25 AM
Replies: 3
Views: 54,912
Posted By farshizzo
From my understanding, Vicon Nexus supports...

From my understanding, Vicon Nexus supports streaming data over VRPN. This should allow you to access the data within Vizard by using our VRPN plug-in...
Forum: Vizard 11-25-2014, 10:01 AM
Replies: 1
Views: 11,494
Posted By farshizzo
Here is a sample script that will save the raw...

Here is a sample script that will save the raw image data of the screen to a base64 encoded file when the spacebar is pressed:
import viz
import viztask
import base64

viz.go()

model =...
Forum: Vizard 11-25-2014, 09:08 AM
Replies: 1
Views: 10,206
Posted By farshizzo
You can add textures through the uniforms...

You can add textures through the uniforms attribute of the effect class within the _createUniforms method. Here is a simple example:

class WarpEffect(vizfx.postprocess.BaseShaderEffect):

def...
Forum: Vizard 11-13-2014, 06:48 PM
Replies: 2
Views: 18,221
Posted By farshizzo
You will need to disable culling on the object,...

You will need to disable culling on the object, since a single point will result in a infinitely small bounding box. Try the following code:
import viz
viz.go()
viz.startLayer(viz.POINTS)...
Forum: Plug-in development 11-05-2014, 10:44 AM
Replies: 1
Views: 40,660
Posted By farshizzo
Vizard 5 will still load plugins using the old...

Vizard 5 will still load plugins using the old interface. The new SDK does not include the old-style sensor header files. However, if you have them from the previous SDK, then it should compile and...
Forum: Vizard 10-30-2014, 09:20 AM
Replies: 4
Views: 12,496
Posted By farshizzo
The Tkinter library will be an optional component...

The Tkinter library will be an optional component included with the next installer. We don't have an exact date for the next update, but it should be released within the next few months.
Forum: Vizard 10-28-2014, 09:03 AM
Replies: 3
Views: 16,991
Posted By farshizzo
Are you getting any error messages when loading...

Are you getting any error messages when loading the model?

If not, then it's most likely a scaling issue. The Vizard 5 Upgrade Guide (http://docs.worldviz.com/vizard/Upgrade_guide.htm) mentions...
Forum: Vizard 10-24-2014, 12:01 PM
Replies: 3
Views: 12,695
Posted By farshizzo
I believe this is caused by the new timewarp...

I believe this is caused by the new timewarp feature of the Oculus SDK. You can disable it using the following code:
hmd.setTimeWarp(False)
Forum: Vizard 10-24-2014, 09:58 AM
Replies: 3
Views: 11,644
Posted By farshizzo
I think you need to apply the offset after the...

I think you need to apply the offset after the scale. Try the following:
pigeonlink = viz.link(viz.MainView, pigeon, mask = viz.LINK_POS)
pigeonlink.postScale([0.8,0,0.8], target = viz.LINK_POS_OP)...
Forum: Vizard 10-23-2014, 12:43 PM
Replies: 1
Views: 11,576
Posted By farshizzo
viz.window.screenCapture('output.png')

viz.window.screenCapture('output.png')
Forum: Vizard 10-23-2014, 11:37 AM
Replies: 3
Views: 14,780
Posted By farshizzo
You can use the example from this post...

You can use the example from this post (http://forum.worldviz.com/showthread.php?t=2551) showing how to overlay an HTML window during loading.
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