Forum: Vizard
07-31-2008, 09:43 AM
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Replies: 1
Views: 10,257
UPDATE: the error message is gone now, wiimote...
UPDATE: the error message is gone now, wiimote works fine. Nothing really changed except that when I started BlueSoleil this time wiimote did not show up around the orange cicrle in the middle of the...
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Forum: Vizard
07-31-2008, 08:42 AM
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Replies: 1
Views: 10,257
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Forum: Vizard
07-31-2008, 08:31 AM
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Replies: 4
Views: 9,877
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Forum: Vizard
07-26-2008, 02:36 PM
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Replies: 4
Views: 9,877
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Forum: Vizard
06-17-2008, 10:13 AM
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Replies: 8
Views: 9,359
Do you then know by any chance what course of...
Do you then know by any chance what course of action does Vizard take if you try to set an object's quaternion to [x,y,z,w] such that x^2+y^2+z^2+w^2 > 1?
For example, add this function definition...
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Forum: Vizard
06-11-2008, 06:05 PM
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Replies: 8
Views: 9,359
Damn, forgot about that acos. Then to get no...
Damn, forgot about that acos. Then to get no rotation I need to use w=-1: 2*acos(-1) = 360 degrees. Thanks again farshizzo!
EDIT: The following code makes MainView look down X.
import viz...
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Forum: Vizard
06-11-2008, 05:34 PM
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Replies: 8
Views: 9,359
All right, I've read QUITE A BIT about...
All right, I've read QUITE A BIT about quaternions at this point but still don't get them .. :(
Here's some sample code. Copy/paste and run this:
import viz
viz.go(viz.FULLSCREEN)
...
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Forum: Vizard
05-28-2008, 10:51 AM
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Replies: 8
Views: 9,359
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Forum: Vizard
05-23-2008, 02:41 PM
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Replies: 8
Views: 9,359
Quaternions
Hello, can anyone tell me the exact meaning of the [x,y,z,w] components of a quaternion returned by a .getQuat() function? I am particularly interested in the range these values can take, especially...
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Forum: Vizard
05-23-2008, 07:51 AM
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Replies: 16
Views: 22,321
This might be at least part of the issue: I...
This might be at least part of the issue: I double-checked with NVIDIA control panel v. 1.5.2400.10, and it shows that the HMD's resolution is set to 1024 x 768 as opposed to its native 1600 x 1200....
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Forum: Vizard
05-22-2008, 05:28 PM
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Replies: 16
Views: 22,321
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Forum: Vizard
05-22-2008, 05:10 PM
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Replies: 16
Views: 22,321
OK, this is getting confusing. The same 1600 x...
OK, this is getting confusing. The same 1600 x 1200 image
http://img230.imageshack.us/img230/3310/hmdtest2tr2.th.jpg (http://img230.imageshack.us/my.php?image=hmdtest2tr2.jpg)
looks just fine when...
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Forum: Vizard
05-22-2008, 04:39 PM
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Replies: 16
Views: 22,321
Tried resizing the texture image to 1024 x 1024...
Tried resizing the texture image to 1024 x 1024 and to 2048 x 1024. In both cases the problem persists (with the HMD completely disconnected). :(
The problem is apparent only in Vizard, this "shift"...
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Forum: Vizard
05-22-2008, 04:16 PM
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Replies: 16
Views: 22,321
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Forum: Vizard
05-22-2008, 03:37 PM
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Replies: 16
Views: 22,321
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Forum: Vizard
05-22-2008, 03:03 PM
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Replies: 16
Views: 22,321
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Forum: Vizard
05-22-2008, 02:19 PM
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Replies: 16
Views: 22,321
Thanks farshizzo, I get it now. Your code works...
Thanks farshizzo, I get it now. Your code works although the image is still definitely "shifted" in the same way as before (see thumbnail below). One thing I do not understand is why this shift is...
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Forum: Vizard
05-21-2008, 08:36 PM
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Replies: 16
Views: 22,321
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Forum: Vizard
05-21-2008, 01:47 PM
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Replies: 16
Views: 22,321
View an image on the Fakespace HMD
Hello, not sure if this is the place to ask this, but here goes ..
I'm suspecting that there's a problem with our Fakespace Labs' HMD: it seems to not display enough of the peripheral area. I...
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Forum: Vizard
05-20-2008, 01:10 PM
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Replies: 10
Views: 16,684
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Forum: Vizard
05-20-2008, 11:55 AM
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Replies: 10
Views: 16,684
Thanks farshizzo! This seems to work, although...
Thanks farshizzo! This seems to work, although the current performance is pretty awful, I estimate the animation lag of ~ 300 ms which is quite bad given that at ~ 100 ms some subjects already...
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Forum: Vizard
05-16-2008, 02:35 PM
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Replies: 10
Views: 16,684
pre/post Trans/Quat functions
I hope it's okay to ask a completely different question here regarding the same project..
I am now trying to get position tracking to work properly. Simply doing something along these lines in...
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Forum: Vizard
05-08-2008, 04:30 PM
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Replies: 10
Views: 16,684
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Forum: Vizard
05-02-2008, 12:42 PM
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Replies: 10
Views: 16,684
Thank you for such a lightning-fast reply!
Too...
Thank you for such a lightning-fast reply!
Too bad there's no built-in feature to do this. What I'm trying to do is to correct Vicon by InertiaCube. Vicon is a 6-DOF system it has both positional...
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Forum: Vizard
05-02-2008, 12:23 PM
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Replies: 10
Views: 16,684
Integrating InertiaCube and Vicon data
Hello, I'm working on a project a part of which requires tracking the user's movements using both Vicon and InterSense InertiaCube data.
The reason is the fact that the orientational data coming...
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