Forum: Vizard
08-11-2006, 02:14 PM
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Replies: 3
Views: 11,867
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Forum: Vizard
08-11-2006, 12:45 PM
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Replies: 3
Views: 11,867
plugins help
Does anyone know a bit about how the plugins work (i'm using the custom node plugin) so that they could answer a few questions about them? Thanks.
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Forum: Vizard
06-19-2006, 01:51 PM
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Replies: 1
Views: 10,057
viz.look
i am confused as to how this works, and i can't find any documentation for it either...i am trying to create a vector out the front of the car i am driving in but the vector always goes out the back...
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Forum: Vizard
06-16-2006, 01:17 PM
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Replies: 1
Views: 11,090
find direction user is facing
is there any way to figure out which way the user is facing? i know you can get the angle but something like 90 degrees could be either right or left. any ideas?
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Forum: Vizard
06-14-2006, 02:31 PM
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Replies: 2
Views: 10,718
ok i got it figured out..the problem was that i...
ok i got it figured out..the problem was that i was calling the timer from within another timer which made the person visible and refreshed at a very fast rate. i just created a new function and put...
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Forum: Vizard
06-14-2006, 09:51 AM
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Replies: 2
Views: 10,718
timer
I am trying to create something so when the viewpoint enters a hotspot a person appears walking in the world. The problem is that I only want the person to appear for 5 seconds and then disappear...
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Forum: Vizard
06-06-2006, 12:50 PM
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Replies: 1
Views: 9,986
shadow
does vizard have any sort of built in function for adding a shadow to an object?
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Forum: Vizard
06-02-2006, 10:12 AM
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Replies: 4
Views: 11,572
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Forum: Vizard
06-02-2006, 09:12 AM
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Replies: 4
Views: 11,572
error
when I try to run that I get this error:
if not timer_one and viz.get(viz.FRAME_TIMESTAMP) > 5.0:
AttributeError: 'module' object has no attribute 'FRAME_TIMESTAMP'
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Forum: Vizard
06-01-2006, 01:50 PM
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Replies: 4
Views: 11,572
multiple timers
i have two timers, one that listens for certain keyboard input, and another that makes a person walk around in my world. I want the first one to be always on, but is there a way to make the second...
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Forum: Vizard
05-19-2006, 11:40 AM
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Replies: 6
Views: 17,416
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Forum: Vizard
05-19-2006, 08:24 AM
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Replies: 6
Views: 17,416
ok that's much better, thanks!
I have another...
ok that's much better, thanks!
I have another problem now...if I understand correctly, there is no way to make it so that the car will collide with every other object in the world, so I would have...
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Forum: Vizard
05-18-2006, 04:06 PM
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Replies: 6
Views: 17,416
problem with collision detection
I am currently having a problem with collision detection in that whenever I turn it on, my view keeps getting higher along the y axis and doesn't stop. I am using files that came with vizard and...
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Forum: Vizard
05-09-2006, 03:15 PM
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Replies: 1
Views: 9,219
driving simulator
i'm new to vizard and i want to create a driving simulator to test reaction times of items entering from the periphery. does anyone know of any kind of already designed street or even driving...
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