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 .translate 'n' .goto 
		
		
		Hi, 
	Trying to animate an object reseting to a position then moving to locatoin. Right now using a 'myfunc' director function to call a .translate and a .goto. Problem is, repeated calls to viz.director(myfunc) results in the object moving farther and farther away. .translates are absolute_world. thoughts? second thoughts, it works with simple scripts, but not with the 3dsound and texturing i'm trying. i've attached the portion of the code this deals with. Code: 
	import viz | 
		
 Hi, 
	The problem is with the following line: Code: 
	dest = CAR_TRANSFORMCode: 
	dest = CAR_TRANSFORM[:] | 
		
 k thanks - i was thinking it might be something simple like that... :p 
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