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dellatails 03-08-2006 08:29 AM

texture mapping problem
 
Hi everyone,

I modeled a hallway in maya and exported to vizard as obj file, but vizard had problems displaying the textures of walls and floor. Is it because that I used "repeat UV" when texture-mapping the floor and walls? How do I fix it without re-texturemap them? Any other export format from Maya that vizard can load? Because it's really tedious to redo them all, very long and complex hallway...

Many thanks!

Best,
Della

dellatails 03-12-2006 11:13 AM

I fixed it already, converted to 3ds format.. now the new problem is that there's always error "texture '-CLAMP' not found" when I run the code in Vizard. But I did not name any texture file -CLAMP.. any thoughts? Thanks a lot!

Della


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