About getAlpha function
Hi,
I have a problem using the getAlpha function. I'm calling getAlpha on the resulting object from the pick function: Code:
intersect = win.pick(True, viz.WORLD, pos = [xNorm, yNorm]) Does anybody have an idea on that? Thanks, Omid |
Does the object have multiple sub-nodes with different material settings? If so, then this might be why you are not getting the correct alpha value.
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