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Bouncing point of view during walking
Dear all,
I am working on a project in which the point of view of a walking person will be simulated. So I need to add fluctuation of natural walking to the main view when the subject is moving. I was thinking about linking the main view to an moving avatar with his body bouncing during walking. Would that be possible? Or is there a better way to achieve this? I am quite new to Vizard. Any help and suggestion would be highly appreciated. Many thanks! |
Yes, you can link the viewpoint to the head bone of the walking avatar:
Code:
''' Code:
link.setEuler([None,0,None]) |
It works. Thank you very much!
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