3D sound in Vizard
Hello,
Could anyone tell me whether spatialized audio in Vizard involves y-axis information and orientation information? For the y-axis information, when there are two sound source just in different height, can listeners tell the difference? (I assume different x or z positions makes difference.) For the orientation information, when the sound source is static and the listener turn around without changing his position, can he tell the difference? Thanks a lot! |
Yes, the sound which is higher along the Y-axis will have a lower volume. The further away the sound is from the user, the quieter the sound will be.
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Thank you for the reply.
Does Vizard3.0 support directional sounds? Or even doppler effects? Thanks! |
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