.translate 'n' .goto
Hi,
Trying to animate an object reseting to a position then moving to locatoin. Right now using a 'myfunc' director function to call a .translate and a .goto. Problem is, repeated calls to viz.director(myfunc) results in the object moving farther and farther away. .translates are absolute_world. thoughts? second thoughts, it works with simple scripts, but not with the 3dsound and texturing i'm trying. i've attached the portion of the code this deals with. Code:
import viz |
Hi,
The problem is with the following line: Code:
dest = CAR_TRANSFORM Code:
dest = CAR_TRANSFORM[:] |
k thanks - i was thinking it might be something simple like that... :p
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