export problem
good morning,
I am having a problem while exporting my objects from 3dsmax to vizard. the texture format chosen is PNG and the texture compression is S3TC_DXT3. the problem is when I load my objects in vizard, I have an error message for winviz.exe, saying "Run Time error ". do you have an idea of what could be the problem. thanks a lot Ruth Bazelais |
Does the error occur when you don't use texture compression? Would it be possible to send me a sample MAX file that produces this error? My email is lashkari@worldviz.com
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thanks for the reply,
I was done with the export to vizard. and in an other version I used the tga as texture format, and S3TC_DXT5. and I didn't have that problem. I change to PNG and S3TC_DXT3. when I load the objects in vizard have the problems. and I do use texture compression for the export. |
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