View Full Version : CPU Usage

12-15-2003, 05:16 PM
I have found that when I look at certain parts of my environment, the CPU usage jumps up to 100%, and nothing responds (such as key strokes, etc). As soon as I look away from those areas of the environment, it responds again. Is this to be expected? The environment is not too complicated, and I don't understand why Vizard would be requiring so much CPU time. Any suggestions?

12-15-2003, 05:46 PM
Is there any pattern to what part of the environment you see this behavior occurring?

12-15-2003, 05:57 PM
Yes... it is always the same objects in the environment. For example, I have a model of a shoe, and whenever I look at that, the problem occurs. The model is somewhat complicated, so I can kind of understand that (although I really need the CPU to respond and continue executing the python script).

The same thing also happens, however, when I look at a shelf in the environment, which is pretty simple. It is made up of only 5 polygons.