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View Full Version : Generating morphs when making new avatar heads..


vjmcho
09-18-2006, 11:16 AM
I've been trying to generate a simple morph in People Maker.

I've scaled the morph and everything, and it keeps on telling me:

"Encountered geometric components with different number of vertices. Cannot extract morph targets."

I've tried making the morph scale smaller, so there wouldn't be much of a difference, but it still tells me that message. What shall I do?

Gladsomebeast
09-18-2006, 02:36 PM
What program are you using to create the different morph files? 3DMeNow? FaceGen?

Be sure the mprph models you are exporting have the same level of detale. You can also try checking the vertex count in the modeling program.