View Full Version : viz.link and add.Texture
tianmoran
01-21-2017, 12:01 PM
I recently encountered 2 problems:
1. I imported 2 models in my scene, eg. named A and B, B has a texture. But when I link B to A, the texture is gone. Why?
2. I want to add texture to only one side of a Cube, is it possible?
Many thanks for your help!!
1) Are these two separate model files or sub-parts of the same model? Can you post an example that shows this?
2) Boxes added through the vizshape (http://docs.worldviz.com/vizard/#Vizshape.htm) library support the texturing of individual faces. The first example in the vizshape documentation shows this.
tianmoran
01-25-2017, 11:00 AM
That's sub-parts of the same model. Sorry for choosing the wrong term. Specifically, I have a cube and a quad. The texture's on the quad. And when I linked the quad to the cube, the texture were gone.
Please post sample Vizard code (http://forum.worldviz.com/faq.php?faq=vb3_reading_posting#faq_faq_vizard_cod e) that shows the issue.
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